UV unwrapped for the first time in modo and textured the bottle.
Tuesday, May 1, 2012
Friday, April 27, 2012
Modo_Shampoo_bottle
This is my second Modo project I plan uv unwrapping and creating a basic animation all within this program.
Thursday, April 26, 2012
Saturday, April 21, 2012
Modo_Joystick
Just recently been working in Modo 6.01 I'm currently working on a joy stick and because that's its a basic object its a great way for me to learn a new 3D package.
Friday, April 20, 2012
WIP The Tick_Update_10
After receiving some much needed feedback on the polycount forums I fixed the chest arms and back of the mess
All comments are welcome :)
All comments are welcome :)
Thursday, April 19, 2012
Wednesday, April 18, 2012
WIP The Tick_Update_06
Finished with the basic modeling all that's left now is to clean up the model uv unwrap and import to zbrush bake out maps and texture and post. I will admit I'm 20 tris over poly limit however i plan on rigging this low poly character for posing purposes.
WIP The Tick_Update_03
With the arms added to the body time to add some hands after the hands are added I'll go back and fix the edge loop flow.
WIP The Tick_Update_02
So i bulked up the upper torso to make this character as pugnacious as possible...after all he is a cartoon/comic book superhero.
WIP The Tick_Update
Alright so here's a rough low poly head of the tick character I still need to add his antennas and arms hope to have the character done later on today.
Tuesday, April 17, 2012
WIP The Tick
Currently working on a LOW Poly version of a Saturday morning cartoon character so I decided to do the Tick. My goal is to keep the poly count under 1200 tris and texture maps no larger than 512X512
Thursday, April 12, 2012
WIPS Bradbury building assets
I'm currently working on a full reboot of my steampunk bar....my goal is to incorporate the bar into the my current project of the Bradbury Building. All past assets concerning this project will under go full reboot with updated graphics and textures. Any thoughts, ideas or suggestions for all things steampunk please post them in the comment line below or email me at philip.pcw3d@blogspot.com
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